Dipartimento di Matematica
Universitą degli Studi di Parma
Facoltą di Scienze Mat. Fis. Nat.


Il Prof. Fabio Pellacini, del "Department of Computer Science, Dartmouth College Hanover, New Hampshire (USA)", terrą il seguente seminario in Sala Riunioni (III Piano):

Martedi' 3/03/2007, ore 12.15
Interactive Cinematic Lighting: Algorithms and Architectures
Lighting is a fundamental aspect of synthetic imagery.
In a cinematic setting, it defines appearance, gives mood and enhances storytelling. At the same time, lighting computation dominates the cost of rendering three dimensional environments. Making this process interactive remains a challenge given the complexity of cinematic environments and the requirements for high fidelity.
In this talk, I will present our recent results in cinematic lighting that achieve interactivity by developing new approximation algorithms that can take full advantage of today's commodity hardware architectures. I will also discuss how current architecture trends require the definition of new formulations for lighting computations to scale on future generations of commodity platforms.
Finally, I will briefly present results from user interfaces that take advantage of the newly developed interactivity to drastically reduce lighting-and-material content creation time, one of the current roadblocks for a ubiquitous use of synthetic imagery.

Tutti gli interessati sono invitati a partecipare

Gianfranco Rossi
Parma, 15 febbraio 2007

Bacheca del Dip. Mat. Univ. Parma